AI Insights · Timothy · October 2022
Top 5 Shoot'em Up Games on iOS in Denmark: Q3 2022 Performance
Explore the performance of the top 5 Shoot'em Up games on iOS in Denmark during Q3 2022, with insights on downloads, revenue, and active users.
During Q3 2022, the top 5 Shoot'em Up games on iOS in Denmark showcased varying trends in downloads, revenue, and active users. Here's a detailed look at each app's performance based on data from Sensor Tower.
Survivor!.io experienced significant fluctuations in weekly downloads, starting at 14K in early August and dropping to around 3.2K by the end of September. Despite the decline in downloads, weekly revenue showed an upward trend, peaking at approximately $9.9K in the last week of September. Active users for the game saw a peak of around 20.7K in mid-August before stabilizing around 14.5K towards the end of the quarter.
Archero had a relatively stable performance in terms of active users, maintaining around 4.4K to 5.1K throughout the quarter. However, weekly downloads remained low, fluctuating between 145 and 489. Revenue peaked at around $5.3K at the end of June but gradually decreased to approximately $1.5K by mid-September, with a slight rise to $2.6K by the end of the quarter.
For 1945 - Airplane shooting game, weekly downloads were consistent, averaging around 500 to 600. The game's active users remained steady, averaging around 3.4K. Revenue peaked at about $1.5K in early September before settling around $1.2K by the end of the month.
Squad Alpha - Action Shooting saw a steady decline in downloads, from 563 in late June to 132 by the end of September. Active users followed a similar trend, decreasing from 962 to 709. Revenue fluctuated throughout the quarter, peaking at around $933 in mid-September before falling to approximately $566 by the end of the month.
Lastly, Mr Autofire experienced a significant drop in downloads, starting at 304 in late June and falling to 114 by the end of September. Active users also showed a downward trend, decreasing from 3.7K to about 2.5K. Revenue remained relatively low, peaking at approximately $1K in mid-July and dropping to around $396 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.